The commands that the script can execute.
Enumerator |
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NOP | No operation. Does nothing.
Can be used to store object IDs or other data.
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Start | Starts an object.
Argument: int -object identifier.
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Stop | Stops an object.
Argument: int -object identifier.
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Toggle | Toggles the start/stop state of an object.
Argument: int -object identifier.
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Show | Shows an object.
Arguments: int -object identifier.
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Hide | Hides an object.
Arguments: int -object identifier.
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SetPos | Sets an object's position.
Arguments: int - object identifier
Vector3 - position.
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AddPos | Adds a vector to the object's position.
Arguments:
int - Object identifier.
Vector3 - position
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SetRot | Sets the object rotation.
Arguments:
int - Object identifier.
Vector3 - Rotation in Euler angles.
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AddRot | Adds a vector to the object's rotation.
Arguments:
int - Object identifier.
Vector3 - Rotation in Euler Angles.
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RunOneFrame | Starts an object, update it, then stop it.
Arguments
int - Object ID
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